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PHASECRAFT - quantum computing
Working with Calling the Shots in Bristol, and Trapped Predator in Ludwigsburg, I developed 2 one minute animations and an interactive app for Phasecraft, the Quantum Algorithms Company, to help visualise the power of their algorithms in massively reducing the circuit depth required to perform materials simulations.
The project aimed to develop a unique animated visual style, that works harmoniously with their existing branding, to be used across future work.



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